Sprite localization
Sometimes in games, you also need to localize sprites, for this we have come up with a convenient way how you can add variations for sprites for different languages without changing anything else in the project.
In order for the localization of sprites to work, you need to create translation files for all the languages you need.
Adding animations
In order to make a localized sprite, it is enough to add new animations with the necessary language codes to the sprite's animation list.
Create a sprite, add a new animation with the required language code, add graphics. As a result, you should get a similar result.
Make sure that the sprite does not have any extra animations that will have a name that does not correspond to any valid language code. Otherwise, the plugin will skip your sprite during localization.

Now, when we press the play button (preview), we will see that our sprite automatically changed the animation to the one corresponding to the current language of the player.
